My partners are very helpful to me, we struggle a lot to try and get through our game. We have many problems to achieve but we overcome them. Now that our teachers don’t help us that often or hardly ever, we have to learn how to get through our game ourselves. Making the buttons isn’t that hard, I can do them myself, but I can’t get them to work so my partner/best friend/sister Tori is the one that gets them to work correctly. Therefore since we do that our other partner/best friend/sister gets most of the design finished. What our partners can’t do at the moment, we work together to figure it out. My partners are so great and I am thankful to have them, we started out as a team and we shall finish as a team. Although we can’t wait for our game to get finish and to give others the opportunity to play it.
Wednesday, March 14, 2012
Struggles.!
Globaloria is most of the time fun, although I think everyone has times that they struggle with things and sometimes they carry on things that are very easy. Therefore I have struggles also, one of my main things that I struggle with is adding keyboard and getting all the codes right. Most of the time I have to get my partners to help me, and if they struggle with it too, we work together to get through it. Success is accomplished in my game also; I am very good at adding buttons, and some design. It isn’t really that hard to show or help another student too. I think these are really all my struggles and success’, there isn’t much more to tell.
Platform game.!
Our Allegheny Plateau game is going great I think, although there are classmates that have finished their game, and in my opinion they could use more design. My group and I are trying our best to get our game almost perfect, we have already added an enormous amount of scenes, and also animations, and buttons. Buttons are really easy to accomplish, therefore there is many in our game. Animations aren’t the best thing to work on, although there are still enough in our game. We have a lot more to do on our game to get it finished, and we work every day to improve that. At the end I think that we will have a good game, but it will be very hard. Codes holds us back a lot, and we try to work on getting to know how to do that well. Therefore we have to take extra time on the coding. Animations, codes, and buttons still can be improved in our game, but I think that we will overcome that before the end of the year. Our game will be good, and fun to play after we finish it.
Game Progression.!
Our Allegheny Plateau game is going great I think, although there are classmates that have finished their game, and in my opinion they could use more design. My group and I are trying our best to get our game almost perfect, we have already added an enormous amount of scenes, and also animations, and buttons. Buttons are really easy to accomplish, therefore there is many in our game. Animations aren’t the best thing to work on, although there are still enough in our game. We have a lot more to do on our game to get it finished, and we work every day to improve that. At the end I think that we will have a good game, but it will be very hard. Codes holds us back a lot, and we try to work on getting to know how to do that well. Therefore we have to take extra time on the coding. Animations, codes, and buttons still can be improved in our game, but I think that we will overcome that before the end of the year. Our game will be good, and fun to play after we finish it.
Globaloria.!
Globaloria isn’t just for anyone who wants to do it; it takes a lot of work and knowledge to follow in it. To get your game finished you have to understand how everything works. Our teachers aren’t very helpful to us, so if we need help our classmates or partners help us to get through it. We all work together to get something finished. Getting use to the new flash wasn’t really that hard, but some things on it were complicated to understand. Although we have accomplished how to do the coding, animations, and the buttons, but sometimes it can still get frustrated. Flash 5.5, in my opinion has helped us keep our game more organized and designed neater. We have overcome a lot and through each other’s help we will get our game finished.
Presentation
In our presentation that we are going to accomplish in a couple of days, we have planned to give it our best. The audience will be more important to me, because we have to make sure to give them eye contact, which won’t be very hard but frustrating. Explaining our game will be extra easy because of course we made it. We plan on explaining every step that we have overcome and making it very clear to the audience. We want everyone to feel in a mood that they want to hear us talking about our game, instead of wishing that it would hurry and end. I believe that we will do great on a presentation, by taking turns explaining each thing. After the presentation, the students and audience will be thrilled and surprised by our hard work. We will do great, and I can’t wait for this day to come.
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